Description
Bring 11 to 14 year old students (middle class) the basics of programming, coding and electronics. No prior knowledge or experience is required, as the kit guides you step by step, supports you well with teacher manuals, and allows the class to be designed according to the skills of your students. You can integrate the kit into the entire curriculum and give your students the opportunity to achieve safety in programming and electronics through guided sessions and open experimentation. You also teach them important skills of the 21. Century, such as collaboration and problem solving.
The Arduino Education Starter Kit contains all the hardware and software you need for eight students (in groups of 2). You will receive step-by-step lessons, teacher notes, exercises and for a complete and in-depth teaching experience there are also additional optional resources with activities, concepts, history and interesting facts.
The online platform contains the contents of the teacher, nine 90-minute lessons and two open group projects in which the students learn coding and electronics. Each lesson builds on the previous one and gives students another opportunity to apply the skills and concepts they have already learned. Students will also receive a technical logbook that they fill out as they go through the lessons.
At the beginning of each lesson, you will find an overview, estimated time to complete, and objectives to learn. During each lesson, there are hints for the teacher and information that will help you keep the lesson running smoothly. At the end of each lesson, ideas for extensions are given.
Lessons:
Getting Started (30 min). In this lesson, students will become familiar with the kit material. You'll learn about electrical safety, how to set up the software and create your first program.
Lesson 1 – Basics of Electricity (90 min.). In this lesson, students explore some of the basic concepts of electricity and build their first simple circuit as they learn about the components that make up the circuit.
Lesson 2 – Ohm’s Law (90 min). The students explore one of the physical laws that determine how electricity behaves in a circuit: The Ohmic Law. You will learn how to make the difference between parallel and series circuits, and how electrical measurements behave as tools with a multimeter.
Lesson 3 – Traffic Signals (90 min). In this lesson, the students will be introduced to the Arduino software (IDE) and will program their first light circuit, which controls the operation of the circuit.
Lesson 4 - Dimmer Switch (90 Min). The students learn about the potentiometer and how they can be used manually to control a circuit. Then they build an LED circuit where the Arduino board controls the brightness of the LEDs based on the position of the potentiometer. While the students program their circuit, they are introduced into concepts such as variables, conditional instructions and serial communication.
Lesson 5 – Holiday Lights Project (90 min.). The participants carry out an open project in which they design, build and program their own lighting circuit. The project must meet the objectives, criteria, and constraints of the project.
Lesson 6 – Sports Robot ( 90 min). In this lesson, the students learn how to use a servo motor to build a simple sports robot. You will program the robot to hit, kick or throw a ball.
Lesson 7 – Windscreen wiper (90 min). In this lesson, new programming concepts such as nested conditionals, switch-case structures and loops are presented to the students. The students learn the new concepts by programming and building a windscreen wiper circuit.
Lesson 8 – Musical Keyboard (90 min). In this lesson, the students learn about piezo-buzzer and how they can generate different sounds, sounds and music. With this understanding, the students will build and program a music keyboard.
Lesson 9 – Fiber Optic Radar (90 min). Students use their Arduino board and a photo transistor to measure the intensity of light and learn the basic principle of how information is transmitted through light waves.
Lesson 10 – Greenhouse Control System Project (180 min.). The students perform an open exit project to design, build and program a climate control system for a greenhouse. The project must meet the objectives, criteria, and constraints of the project.
WAS is included in the kit?
- Access code to the exclusive online course content, teacher guides and hard copy worksheets for students
- 4x Arduino UNO REV 3
- 4x starter kit mounting base Easy to mount plastic base
- 4x snap 9V battery, 8x 9V batteries
- 4x breadboard 400 points
- 4x capacitor - 100µF
- 4x socket-plug-jumper wires (red), 4x socket-plug-jumper wires (black)
- 20x LEDs (red), 20x LEDs (green), 20x LEDs (yellow), 20x LEDs (blue)
- 4x multimeters
- 4x piezo buzzer (PKM17EPP-4001-B0)
- 4x photo transistors
- 8x potentiometer 10kOhm
- 20x button
- 4x resistors: 1 kΩ, 20x resistances: 10 kΩ, 20x resistances: 220 Ω, 20x resistances: 560 Ω
- 70x jumper wires
- 4x stranded wire bridge (red)
- 4x Servo motor
- 4x temperature sensor (TMP36)
- 4x USB cable
- 12x M3 screw, 12x M3 bolts
This text is machine translated.